programmer will also be able to create almost any graphics application for Windows 8 with the DirectDraw API, an API which is rather flexible and powerful.
On the other hand, DirectDraw is like a video memory manager for creating videos. Every bit of memory Block X gets allocated and monitors it individually in the application. These blocks can then be created, copied, altered, deleted or repaired by programs themselves at their own discretion, though all necessary details of those operations are hidden behind the programming language.
Furthermore, DirectDraw uses memory and RAM in addition to video memory. As well, memory managers emphasize reliability over performance in their design. DirectDraw's main aim was to accomplish performance while designing.
The DirectDraw API and driver set are integrated into a portable application. This device completely removes Windows graphical mechanisms (known as GUI or graphical display) from its default graphics interface. Because it suffers from low performance, it is essential for you to be independent of its high energy density.