Cutting 3 is a unique program of its kind, the purpose of which is to create optimal rectangular cuts of the material. Glass and wood can all be cut in this machine with their own unique cutting algorithm, which significantly extends their production cycles. A combination of proprietary, high-speed algorithms ensures that results are as high as possible.
The primary goal of functional algorithms is - to perform a specific task. A significantly reduced amount of waste reduces costs. When you develop your interface, you always want to provide ease of use and training in your program. With versions 1 and 2, the program combines the best algorithms with the most successful solutions.
The following basic functions are implemented in Cutting 3: Defining different textures for nested areas, shifting parts from one nesting layout to another, and so on. If there are any limitations, you can write a reverse sticker or edge mark. A simple computer mouse is capable of showing the color of material textures. A CAD program such as AutoCad may be used to import parts. With that program, the results can be saved in its own format and the program can be exported.